↧
Answer by Sisso
I dont know about asset bundles, but everything directly referenced by a scene is automatic load, do not matters if it is in Resources or not.
View ArticleAnswer by whydoidoit
So it appears that including a *stream from disk* audio file in an Asset Bundle is a big memory hog. It looks like the whole track is loaded into memory uncompressed. The answer is to compress music in...
View ArticleAnswer by ferretnt
Thanks for posting this Mike - hugely helpful when I was debugging iOS audio usage this weekend. It seems that even without AssetBundles, using Stream From Disc on iOS is dangerous with short clips. I...
View Article